Pen Tool Logos
This is my pen tool logos assignment. This assignment was pretty easy when I started to get comfortable with it, I enjoyed this it wasn't too chaotic, my motivation to do this was to be able to have the skill to make easy and clean logos, the tool itself was simple. This assignment taught me how to use the pen with ease and with shortcuts around things like getting my line to be straighten using the shift bottom, holding my mouse and dragging to make curve and how to change the direction of half of your rod by holding your alt key and dragging where you would like to place it. In the future I would like to be able to make unique logos for other people.
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Posted Date 3/26/2024 Pen Tool Logos, Software used: Illustrator
The Bezier Game
This is my Let's Play a Game assignment. This game was quite difficult for me at the time, I didn't quite enjoy this one, but towards the ending of the game I got the hang of it, just a little. My motivation was to get less than 20 to spare yet I got 21 but it's pretty close. The things I learned was to use shift to have the line straighten and hold Alt to change one side of the node to a different direction, and by holding down your cursor, you can curve your line. In the future I can use this to make cleaner work.
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Posted Date 3/26/2024 The Bezier Game, Software used: The Bezier Game https://bezier.method.ac/
My Pizza
This is my Vector Basics assignment. This assignment was ok to do, making the shapes weren't that difficult neither was cutting them out, I enjoy this assignment it was simple and straight forward. What I did to make my pizza was I first made a triangle to make the pizza's shape, then I used a rectangle to make my crust, I used the path and anchor to change the width and the lengths of my shapes. Then using the shape builder tool, I created my food items using my tool and then, using my tool to cut and shape up my shapes and cut out other shapes. My motivation for this assignment was to make the tastiest looking pizza.
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Posted Date 3/26/2024 My sandwich, Software used: Photos
My Box and My Cube
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This is my Creating a Game Asset assignment. I liked doing this assignment, it was fun and it was a little complicated but overall I liked it. The process of making this was, I first had to download all the sides for the box, when I was finished downloading them I went to the render setup and change the renderer to scanline renderer, then I went to the Slate Material Editor, and place a Multi/Sub-Object and edited the parameters, since a box only has six sides, leave six there and delete the rest, then I named them so it would be easier to know which sides, then I put the images in for each side, after putting all the images in, I checked and swap them and rotated them to fix. My motivation was to make my box look as real as possible. In the future I can use this skill to make 3D models and easily have then covered with a skin to make them look real.
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Posted Date 3/26/2024 My Box and My Cube, Software used: 3Ds Max